This is a project I had in mind since a year ago, I spent some time working on it as I learnt along the way.
I meant to showcase this model along some of other abilities I've acquired over the time, like the composition made in Blender, and the final colour fixes in Krita.
In more technical info, this is a Low/mid poly game-ready asset. The model is fully rigged and textures are optimized.
I also got some useful help from RatDad:
https://www.artstation.com/ratdadjoe